All data found through thorough testing and calculations of different team variants done directly by Vinézyl.
Submit your runs here to contribute.Best Teams for Floor 1
Pyro DMG dealt by all party members increased by 75%. Overloaded DMG increased by 200%.
Best Teams for Floor 3
Increases Swirl effect by 300%, and its AoE by 100%. Anemo DMG dealt by all party members increased by 75%.
Best Teams for Floor 5
When your character's HP is greater than 50%, ATK and DEF are increased by 25%. When HP is greater than 80%, Normal Attack SPD is increased by 20%. When HP is greater than 80%, Movement SPD is increased by 20%. When HP is greater than 95%, CRIT Rate is increased by 10% and CRIT DMG is increased by 20%.
Best Teams for Floor 7
CRIT hits will generate Elemental Particles and Orbs. Can only occur once every 15s. CRIT DMG dealt by all party members increased by 120%.
Best Teams for Floor 2
Cryo DMG dealt by all party members increased by 75%. The duration of the Frozen status effect is greatly increased.
Best Teams for Floor 4
Electro DMG dealt by all party members increased by 75%. Electro-Charged DMG increased by 150%, and its AoE is increased by 100%.
Best Teams for Floor 6
Using an Elemental Burst increases all party members' ATK and DEF by 6%. Max 10 stacks. At 5 stacks and above, increases character Normal Attack SPD and Movement SPD by an additional 30%.
Best Teams for Floor 8
When HP is less than 60%, ATK is increased by 50% and DEF is increased by 50%. When HP is less than 45%, Normal Attack SPD is increased by 30%. When HP is less than 45%, Movement SPD is increased by 30%. When HP is less than 30%, CRIT Rate is increased by 20% and CRIT DMG is increased by 40%.
Best Teams for Floor 9
Stellar Swirl DMG dealt by all characters increased by 50%.
Best Teams for Floor 11
First Half: All party members gain a 60% Anemo DMG Bonus.
Second Half: All party members gain a 60% Electro DMG Bonus.
Best Teams for Floor 10
Stellar-Conduct DMG dealt by all characters increased by 50%.
Best Teams for Floor 12
First Half: Characters' Swirl DMG increased by 200% and Stellar-Swirl DMG increased by 75%.
Second Half: Characters' Electro-Charged DMG increased by 200% and Lunar-Charged DMG increased by 75%.







